LiveMERCSERV OPS · London Containment Zone · Public Mission Feed--:--:-- GMT
MERCSERV operations desk / public mission feed
MERCSERV/MISSIONS
The full notice board, outside the building: command-authored missions you enlist in and deliver inside a hard window, the live roster of who signed for what, the daily field contracts - ten mercs drawn from the active board every day - and the office floor where daily contracts pay RADS. Everything verified hourly against actual field stats. HR always checks.
EnlistDeliverDefendRevive
51.5074°N · 0.1278°W // Field Uplink 07 · Signal Nominal · Verified hourly
Field Operations · Live
Every contract is a real objective.
No busywork. The board refreshes off the live ladder, and every mission maps to a thing the field actually scores — verified hourly against real stats.
Enlistsign the contract
Delivermove the objective
Defendhold & plant
Reviveget the f up
THE CONTRACT DESK
One contract, every floor — same account as MERCSERV HQ. No email, ever.
New here? Pick a call sign and a PIN — that is the whole contract. Next step links your payroll-board profile so missions can verify your real field stats.
Missions verify against the field, so your contract must claim its payroll-board name. Search it, tap it, claim it — one name per contractor, forever.
NOTHING SELECTED
Live Notice BoardMERCSERV // refreshes hourly
MERCSERV NOTICE BOARD☢ 0 RADS
OPEN MISSIONSAUTHORED BY DISPATCH · ENLIST, PLAY THE WINDOW, GET PAID
THE LONG-HAUL CONTRACTLIVESeventy match wins across four weeks. Winning is a habit. Losing, MERCSERV notes, is also a habit, and it's tracked.TARGET: 70 MATCH WINS—PAY: +2850 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +608/8 SLOTS · FULL
EMPLOYEE OF THE MONTHLIVESix thousand support score in a month. The plaque is laminated. The respect is not. Earn both.TARGET: 6 000 SUPPORT SCORE—PAY: +3300 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +608/8 SLOTS · FULL
THE PENSION PLANLIVESix times your own XP rate, sized to your file, thirty-five days. Vest early, retire never. The floor is your retirement plan.TARGET: ×6 PERSONAL XP · SIZED TO THE MERC—PAY: +3900 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +606/6 SLOTS · FULL
UNREASONABLE EXPECTATIONSLIVEThree thousand kills in thirty-eight days. The target was set by someone who has never held a weapon. Hit it anyway.TARGET: 3 000 KILLS—PAY: +4500 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +606/6 SLOTS · FULL
THE GLASS CEILINGLIVESix times your own objective rate, sized to your file, forty-two days. Everyone says the ceiling's there. Nobody's measured it. Put your head through it.TARGET: ×6 PERSONAL OBJECTIVE SCORE · SIZED TO THE MERC—PAY: +5250 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +605/5 SLOTS · FULL
TERMINAL VELOCITYLIVENinety tracked hours across forty-five days. Two a day, every day, no exceptions written into the paper. The coffee machine has filed a grievance.TARGET: 90 ACTIVE HOURS—PAY: +6000 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +605/5 SLOTS · FULL
THE GOLDEN HANDCUFFSLIVETwo million XP in fifty days. The pay is obscene, the exit theoretical. Sign, and the printer warms up just for you.TARGET: 2 000 000 XP—PAY: +7200 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +603/3 SLOTS · FULL
LIFERLIVEEight times your own kill rate, sized to your file, fifty-five days. They stopped writing your name and started writing your number. Wear it.TARGET: ×8 PERSONAL KILLS · SIZED TO THE MERC—PAY: +8400 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +603/3 SLOTS · FULL
THE PARTNER TRACKLIVETen times your own XP rate, sized to your file, sixty days. Survive it and your name goes on the door. One slot. One merc. The hardest paper MERCSERV has ever printed.TARGET: ×10 PERSONAL XP · SIZED TO THE MERC—PAY: +10500 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +601/1 SLOTS · FULL
THE IRONMAN CONTRACTCLOSEDTen full days of your own best daily pace, back to back, sized to your file. No rest days written into this one. The hardest paper MERCSERV prints. Sign it or do not.TARGET: ×10 PERSONAL XP · SIZED TO THE MERC—PAY: +150 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +601/5 SLOTS
NEW HIRE ORIENTATIONCLOSEDWelcome aboard. A hundred and twenty thousand XP before your badge photo dries. Everyone clears this one. That's the point: it's how MERCSERV learns your face.TARGET: 120 000 XP—PAY: +225 ☢ RADS · CONTRACT CROWN · +19 SKILL RR SURGE · +4 RR PERMANENT · MISSION RR CAP +604 ENLISTED · NO CAP
PROBATION PERIODCLOSEDTwo hundred and fifty kills to come off probation. HR is watching. The floor is watching. The vending machine, allegedly, is watching.TARGET: 250 KILLS—PAY: +300 ☢ RADS · CONTRACT CROWN · +19 SKILL RR SURGE · +4 RR PERMANENT · MISSION RR CAP +606/25 SLOTS
THE ATTENDANCE SHEETCLOSEDEight tracked hours inside nine days. Show up, get counted. Attendance is the only virtue MERCSERV measures in ink.TARGET: 8 ACTIVE HOURS—PAY: +375 ☢ RADS · CONTRACT CROWN · +19 SKILL RR SURGE · +4 RR PERMANENT · MISSION RR CAP +607/25 SLOTS
PERFORMANCE REVIEWCLOSEDTwenty match wins in ten days. Your manager will pretend to read the numbers. Make them worth pretending about.TARGET: 20 MATCH WINS—PAY: +525 ☢ RADS · 2× CONTRACT CROWN · +19 SKILL RR SURGE · +8 RR PERMANENT · MISSION RR CAP +606/20 SLOTS
THE TEAM PLAYERCLOSEDFifteen hundred support score in twelve days. Heal, arm, revive, repeat. The team remembers. Payroll, for once, remembers too.TARGET: 1 500 SUPPORT SCORE—PAY: +675 ☢ RADS · 2× CONTRACT CROWN · +19 SKILL RR SURGE · +8 RR PERMANENT · MISSION RR CAP +605/20 SLOTS
PROVE THE HEADCOUNTCLOSEDEight hundred kills in two weeks. Dispatch suspects half the floor is a rumour. Prove you're real, in red.TARGET: 800 KILLS—PAY: +900 ☢ RADS · 2× CONTRACT CROWN · +19 SKILL RR SURGE · +8 RR PERMANENT · MISSION RR CAP +605/15 SLOTS
QUARTERLY TARGETSCLOSEDFour hundred thousand XP before the quarter closes. The board wants a number. Be the number.TARGET: 400 000 XP—PAY: +1125 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +605/15 SLOTS
THE OBJECTIVE MEMOCLOSEDThree times your own objective rate, sized to your file, eighteen days. The memo says 'synergy.' The C4 says nothing; it just goes off when planted.TARGET: ×3 PERSONAL OBJECTIVE SCORE · SIZED TO THE MERC—PAY: +1350 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +606/12 SLOTS
MANDATORY OVERTIMECLOSEDThirty tracked hours in twenty days. Overtime is mandatory, unpaid, and somehow still your idea. The crowns are real.TARGET: 30 ACTIVE HOURS—PAY: +1650 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +605/12 SLOTS
THE PRODUCTIVITY DRIVECLOSEDFour times your own kill rate, sized to your file, twenty-two days. You're not racing the floor. You're racing the merc in your dossier, and they don't sleep.TARGET: ×4 PERSONAL KILLS · SIZED TO THE MERC—PAY: +1950 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +607/10 SLOTS
CAREER PROGRESSIONCLOSEDThree quarters of a million XP in twenty-five days. This is what 'high potential' looks like on a spreadsheet. Climb.TARGET: 750 000 XP—PAY: +2400 ☢ RADS · 3× CONTRACT CROWN · +19 SKILL RR SURGE · +12 RR PERMANENT · MISSION RR CAP +607/10 SLOTS
Sign up, then deliver inside the mission window — only in-window play counts. HR verifies hourly against actual field stats. Join late and your counter starts at the moment you sign. MERCSERV does not do extensions.
MISSION ROSTERWHO SIGNED FOR WHAT · LIVE PROGRESS · PUBLIC RECORD